OMGC LOCAL CLUB RULES – Revision-2025
1. PUTT OUT
ALL PUTTS
a.
No
exceptions, even if the ball is 1 millimeter from dropping in!
2. PLAY THE
BALL AS IT LIES, BE FAIR, & COUNT ALL OF YOUR STROKES
a.
Unless
there is another local rule in place, there is no improving your lie anywhere on the course.
b.
Follow
USGA and/or LOCAL RULES, be fair, and count all of
your strokes.
3. ADVICE
AND ELECTRONIC MEASURING DEVICES
a.
Asking for and giving advice to gain advantage is not
allowed and could result in a TWO-STROKE PENALTY.
b.
If play is a Team Event, then advice
and information may be shared between Team Members.
c.
Sharing
yardage and line of sight information is allowed. Electronic Measuring Devices are allowed and
sharing of such information is also allowed.
4.
OUT OF BOUNDS/LOST BALL · You have three
minutes to search for your ball before it is deemed lost. THERE ARE 3 OPTIONS (Options 1 AND 2
will help speed of play) 1.
Before looking for your ball, PLAY A
PROVISIONAL BALL ·
You must announce that you are
playing a provisional ball before doing so. ·
If you are then
unable to find your original ball, or you find it out of bounds, your
provisional ball is your ball in play for a ONE STROKE PENALTY 2.
ESTIMATE the spot where your ball
was lost or went out of bounds, then ·
FIND the nearest fairway edge that
is not nearer to the hole and ·
DROP
a ball in
the fairway within two
club-lengths of that fairway edge point, or anywhere between there and
the estimated spot where your ball was lost or went out of bounds for a TWO-STROKE
PENALTY 3.
GO
BACK TO THE SPOT of your previous stroke for a ONE-STROKE PENALTY. |
5. TEN-END
RULE
a.
To
speed up play, you may take a maximum score of 10 on
any hole. If you continue to play, you must take the
higher score.
6. FAIRWAY
DAMAGE
a.
If
a ball in the fairway is in bare spot, divot or other area of distress, with
the agreement of one other player, you may deem the area as Ground Under Repair
and drop the ball no closer to the hole within one club length at the nearest
point of relief.
7. COURSE
DAMAGE
a.
If
a ball on the course, including in the rough, is damaged (tire tracks, heavy
equipment or similar) with the agreement of one other player, you may deem the
area as Ground Under Repair and drop the ball no closer to the hole within one
club length at the nearest point of relief
8. BUNKER
DAMAGE
a.
If
a ball comes to rest in a bunker in a spot clearly marred by a previous player
(foot prints or similar), you may repair the bunker
before playing your shot by approximating the ball location, repairing the spot
and then replacing the ball as closely as possible to its original location.
9. WET
COURSE CONDITIONS
a.
When
playing in wet course conditions, with consent from one other player, you may
LIFT, CLEAN and PLACE the ball anywhere on the course that is not in a hazard. The
ball can be placed at the nearest point of relief, no more than one club length
from that spot and no closer to the hole.
10. TEMPORARY
GREENS
a.
A
maximum of two putts can be taken on any temporary green.
11.
PLAYER
RESPONSIBILITY
a. When in doubt about a rule’s interpretation, you should play a provisional ball and discuss the situation when turning in your scorecard for a final ruling.
b. To ensure the integrity of the tournament placings and betting results…Every player is expected to follow the rules AND ensure that their playing partners do the same…Even when other players are in different flights.
12. BALL ON CART PATH
a.
If
your ball comes to rest on a Cart Path, you may drop your ball on either side
of the cart path with No Penalty